Every organization has specific business goals, and its methods of measurement: revenue, number of clients, profit, etc.
Category: Code
Deliver Incredible Gaming Experiences with Feature Flags and Real-Time Measurement
Launching a new game or any new feature set in an existing game is a blockbuster moment.
How to Compute the Confusion Matrix of Your Tests After Running One Hundred Experiments
After running about 100 experiments, you will have gone through a lot of conversations with stakeholders.
Why Run a Holdout Pattern?
When you run multiple experiments, their overall effect is not just the sum of all the average estimated impacts.
Why Experiment At All?
Many product and engineering teams are thrilled with the comfort of feature flags: they can release new code and revert it instantly if anything happens …