Every organization has specific business goals, and its methods of measurement: revenue, number of clients, profit, etc.
Launching a new game or any new feature set in an existing game is a blockbuster moment.
After running about 100 experiments, you will have gone through a lot of conversations with stakeholders.
When you run multiple experiments, their overall effect is not just the sum of all the average estimated impacts.
Many product and engineering teams are thrilled with the comfort of feature flags: they can release new code and revert it instantly if anything happens …